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The QCanvasPixmapArray class provides an array of QCanvasPixmaps. More...
#include <qcanvas.h>
The QCanvasPixmapArray class provides an array of QCanvasPixmaps.
This class is used by QCanvasSprite to hold an array of pixmaps. It is used to implement animated sprites, i.e. images that change over time, with each pixmap in the array holding one frame.
Depending on the constructor you use you can load multiple pixmaps into the array, either from a directory (specifying a wildcard pattern for the files), or from a list of QPixmaps. You can also read in a set of pixmaps after construction using readPixmaps().
Individual pixmaps can be set with setImage() and retrieved with image(). The number of pixmaps in the array is returned by count().
QCanvasSprite uses an image's mask for collision detection. You can change this by reading in a separate set of image masks using readCollisionMasks().
See also Graphics Classes and Image Processing Classes.
The fc parameter sets the number of frames to be loaded for this image.
If fc is not 0, datafilenamepattern should contain "%1", e.g. "foo%1.png". The actual filenames are formed by replacing the %1 with four-digit integers from 0 to (fc - 1), e.g. foo0000.png, foo0001.png, foo0002.png, etc.
If fc is 0, datafilenamepattern is asssumed to be a filename, and the image contained in this file will be loaded as the first (and only) frame.
If datafilenamepattern does not exist, is not readable, isn't an image, or some other error occurs, the array ends up empty and isValid() returns FALSE.
Use QCanvasPixmapArray::QCanvasPixmapArray( QValueList Constructs a QCanvasPixmapArray from the list of QPixmaps list. The hotspots list has to be of the same size as list.
If an error occurs, isValid() will return FALSE.
Returns the number of pixmaps in the array.
Returns pixmap i in the array, if i is non-negative and less
than than count(), and returns an unspecified value otherwise.
Use isValid() instead.
This returns FALSE if the array is valid, and TRUE if it is not.
By default, QCanvasSprite uses the image mask of a sprite to detect
collisions. Use this function to set your own collision image masks.
If count() is 1 filename must specify a real filename to read the
mask from. If count() is greater than 1, the filename must
contain a "%1" that will get replaced by the number of the mask to
be loaded, similar to QCanvasPixmapArray::readPixmaps().
All collision masks must be 1-bit images or this function call will
fail.
If the file isn't readable, contains the wrong number of images, or
there is some other error, this function will return FALSE,
and the array will be flagged as invalid; otherwise this function
returns TRUE.
See also isValid().
If fc is not 0, filenamepattern should contain "%1", e.g.
"foo%1.png". The actual filenames are formed by replacing the
%1 with four-digit integers from 0 to (fc - 1), e.g. foo0000.png,
foo0001.png, foo0002.png, etc.
If fc is 0, filenamepattern is asssumed to be a filename,
and the image contained in this file will be loaded as the first (and
only) frame.
If filenamepattern does not exist, is not readable, isn't an
image, or some other error occurs, this function will return FALSE,
and isValid() will return FALSE; otherwise this function will return
TRUE.
See also isValid().
The array takes ownership of p and will delete p when the
array itself is deleted.
If i is beyond the end of the array the array is extended to at
least i+1 elements, with elements count() to i-1 being initialized to
0.
This file is part of the Qt toolkit.
Copyright © 1995-2002
Trolltech. All Rights Reserved.QCanvasPixmapArray::QCanvasPixmapArray ( QValueList<QPixmap> list, QPointArray hotspots = QPointArray ( ) )
Constructs a QCanvasPixmapArray from the list of QPixmaps in the list. Each pixmap will get a hotspot according to the hotspots
array. If no hotspots are specified, each one is set to be at
position (0, 0).
QCanvasPixmapArray::~QCanvasPixmapArray ()
Destroys the pixmap array and all the pixmaps it contains.
uint QCanvasPixmapArray::count () const
QCanvasPixmap * QCanvasPixmapArray::image ( int i ) const
bool QCanvasPixmapArray::isValid () const
Returns TRUE if the pixmap array is valid; otherwise returns FALSE.
bool QCanvasPixmapArray::operator! ()
This function is obsolete. It is provided to keep old source working. We strongly advise against using it in new code.
bool QCanvasPixmapArray::readCollisionMasks ( const QString & filename )
Reads new collision masks for the array.
bool QCanvasPixmapArray::readPixmaps ( const QString & filenamepattern, int fc = 0 )
Reads one or more pixmaps into the pixmap array.
void QCanvasPixmapArray::setImage ( int i, QCanvasPixmap * p )
Replaces the pixmap at index i with pixmap p.
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